> ## Documentation Index
> Fetch the complete documentation index at: https://docs.mint.gg/llms.txt
> Use this file to discover all available pages before exploring further.

# Create worlds, 3D models, materials, asset packs, and audio

> Choose how to work with Mint for Worlds, 3D Models, Materials, Asset Packs, Audio, web Chat, generation settings, and mobile capture.

**Access:** Signed in

Mint is an AI agent that helps you create, refine, and finish Worlds, 3D Models,
Materials, Asset Packs, and Audio. You can work with Mint through web Chat for
prompt-based creation and the mobile app for camera-based capture.

## Key concepts

**Access:** Signed in

* **World**: A 3D space you can walk through, share, and use for live sessions.
* **3D Model**: A single object or character you can view, download as GLB,
  view in AR on mobile browsers, and convert into supported file formats when
  conversion is available.
* **Material**: A standalone PBR texture asset with recoverable maps such as
  base color, normal, roughness, metalness, and height.
* **Asset Pack**: A cohesive set of related 3D Models, such as props, furniture, vehicles, characters, clothing, or a game kit.
* **Audio**: A generated playable audio file, such as a sound effect, UI sound,
  ambience, background music, intro, lore cue, or theme.
* **Preview**: The image Mint shows before final generation starts.
* **Credits**: Mint's generation currency.
* **Remix**: Starting from an existing World or asset instead of a blank prompt.

Mint uses a Preview-first flow for Worlds, 3D Models, and Asset Packs. Review
the Preview before you spend more Credits on final generation. Materials and
Audio generate as finished assets from Chat.

## Choose a creation path

**Access:** Signed in

<Columns cols={2}>
  <Card title="Create with Chat" icon="message-square" href="/create-with-chat">
    Ask Mint to create Worlds, 3D Models, Materials, Asset Packs, and Audio from prompts, images, Street View links, listing links, templates, and follow-up edits.
  </Card>

  <Card title="Create Materials" icon="layers" href="/create-materials">
    Generate seamless PBR Materials, inspect the maps on a sphere, and download the map set.
  </Card>

  <Card title="Create Audio" icon="music" href="/create-audio">
    Generate sound effects, UI sounds, ambience, and music for games, apps, Worlds, and scenes.
  </Card>

  <Card title="Use generation settings" icon="settings-2" href="/generation-settings">
    Choose presets, use Custom settings carefully, and understand billing or quota messages in Chat.
  </Card>

  <Card title="Capture with the mobile app" icon="camera" href="/mobile-capture">
    Scan rooms, objects, and people with the Mint mobile app.
  </Card>

  <Card title="Plans, Credits, and billing" icon="wallet" href="/plans-credits-and-billing">
    Understand Credits, plans, top-ups, redemption codes, referrals, and billing recovery.
  </Card>
</Columns>

## Create on the web

**Access:** Signed in

Use [Create with Chat](/create-with-chat) when you want to ask Mint to:

* Start from a text prompt.
* Generate a standalone Image to explore a visual idea without starting a 3D workflow.
* Upload or paste images.
* Paste a Street View or supported listing link.
* Start from a template.
* Create a seamless Material or texture-map set for a surface.
* Create an Asset Pack for a set, kit, lineup, or collection of related models.
* Create Audio for sound effects, UI sounds, ambience, music, intros, lore cues, or themes.
* Edit a Preview with follow-up instructions.
* Reuse a generated asset as context.

Example:

```text theme={null}
Create a cozy mountain cabin at sunset with warm lights, pine trees, and light fog.
```

Asset Pack example:

```text theme={null}
Create an eight-item retro diner prop asset pack with stools, booths, lamps, menu boards, condiments, napkin holders, trays, and signage in one cohesive style.
```

Material example:

```text theme={null}
Create a seamless oxidized copper tile PBR material with raised embossed relief, patina in recessed grooves, polished worn edges, and height maps.
```

Audio example:

```text theme={null}
Create a 30-second instrumental background loop for a cozy village RPG, gentle acoustic guitar, soft pads, and warm evening mood.
```

## Capture on mobile

**Access:** Signed in

Use [Capture with the Mint mobile app](/mobile-capture) when you want to:

* Scan a room with guided photos.
* Scan a room with a 360 video sweep.
* Scan one object for a 3D Model.
* Scan one person for a 3D Model.

Mobile captures appear in **My Models** in the mobile app and can also appear on
your web **Profile** when you use the same Mint account.

## Review before final generation

**Access:** Signed in

Before final generation:

1. Review the Preview.
2. Click **Edit** if the image needs changes.
3. Continue editing until the idea is clear.
4. Click **Generate World**, **Generate 3D Model**, select Asset Pack items and click **Generate N Assets**, inspect a finished Material map set, or play a finished Audio asset when ready.

If Mint shows a Credits, plan, or quota message, resolve it before trying again.
The current Mint UI is the source of truth for costs and availability.

## Where finished content appears

**Access:** Signed in

After generation:

* Finished Worlds appear in your **Profile** under **Worlds**.
* Finished 3D Models appear in your **Profile** under **3D Models**.
* Finished Materials appear in your **Profile** under **Materials**.
* Finished Audio assets appear in your **Profile** under **Audio**.
* Asset Packs with finished items can appear in your **Profile** under **Asset Pack**. Their generated items also appear as 3D Models.
* Mobile-created items appear in **My Models** in the mobile app.
* Failed or cancelled items with a usable Preview can appear in **Previews**.

Worlds can be opened and shared. 3D Models can be viewed and downloaded as GLB
files when a download is available. Final Asset Pack outputs can be downloaded
as a ZIP when they have downloadable GLBs, and their generated items also remain
available as individual 3D Models. Finished 3D Models can also be converted
into supported file formats when conversion is available, optimized for smaller
delivery GLBs, or retopologized from Chat with smart quadrilateral topology.
Finished Materials can be opened on a rotatable sphere, inspected by map, and
downloaded as one ZIP map set. Finished Audio assets can be played in Mint and
downloaded when a downloadable file is available.

To use AR, generate a 3D Model as usual. Then open Mint on a mobile browser,
open the finished model from your **Profile** or the asset panel, and tap
**AR**.

Next step: [Create with Chat](/create-with-chat)
