Install the add-on
- Download the latest Mint Blender add-on
.zipfrom the Mint Blender add-on releases page. - In Blender, open Edit > Preferences > Add-ons.
- Drag the downloaded
.zipinto the Add-ons window. - Click Install when Blender prompts you.
- Enable Mint Asset Browser.
- Open the 3D View sidebar and select the Mint tab. If the sidebar is
hidden, press
Nto show it.
What the Blender add-on does
Use the add-on when you want to bring Mint assets into a Blender scene. The add-on can:- List your Mint 3D Models, Worlds, and asset packs.
- Import supported 3D Models as GLB files.
- Open assets back in Mint.
- View World splats through Kiri Engine 3DGS Render.
- Show active splat controls inside Blender after a World splat is imported.
Requirements
You need:- Blender 4.2 or newer.
- A Mint account.
- Internet access for sign-in and asset downloads.
- Kiri Engine 3DGS Render if you want to view World splats.
Sign in
- In the Mint tab, click the sign-in button.
- Complete the Mint sign-in flow in your browser.
- Return to Blender.
- Click Refresh if your assets do not appear right away.
Browse Mint assets
Use the tabs in My Mint Assets:- Models: Finished 3D Models that can be imported into Blender.
- Worlds: Finished Worlds that can be viewed as splats when Kiri is installed.
- Packs: Asset packs with generated 3D Models.
Import 3D Models
- Open the Models tab.
- Find a finished 3D Model.
- Click Import GLB.
Install Kiri for World splats
World splats require the Kiri Engine 3DGS Render add-on. If you only import 3D Models, you can skip this section.- Download the latest Kiri Engine 3DGS Render
.zipfrom the Kiri Engine 3DGS Render releases page. - In Blender, open Edit > Preferences > Add-ons.
- Drag the downloaded
.zipinto the Add-ons window. - Click Install when Blender prompts you.
- Enable Kiri Engine 3DGS Render.
View World splats
World splats require Kiri Engine 3DGS Render.- Install and enable Kiri in Blender.
- Open the Worlds tab in the Mint add-on.
- Click View Splat on a World.
- Wait for the World to prepare and import.
Use Active Splat controls
After a World splat imports, use Active Splat in the Mint panel:- Render Mode: Shows the Kiri camera-updated preview.
- Point Cloud: Selects the editable point cloud so you can move, rotate, or scale it in Blender.
- Update View: Updates the rendered preview to match the current viewport.
- Auto Update: Keeps updating the rendered preview while you orbit the view.
Troubleshooting
- If you do not see assets, click Refresh or sign in again.
- If a World says Kiri required, install and enable Kiri Engine 3DGS Render, then try View Splat again.
- If a 3D Model says No durable GLB yet, wait until Mint finishes preparing the import-ready file.
- If a splat looks hard to select, switch to Point Cloud in Active Splat.
- If import still fails, contact Mint support and include the asset link, what you clicked, and any error message Blender showed.