Match the file to the job
See standard model conversion, Modeler delivery, and World retrieval for their distinct contracts. Do not assume every workflow produces every format in this table.
GLB for Blender and browser projects
GLB is Mint’s primary object-model delivery format. Modeler delivers a self-contained static GLB with embedded textures. A static model does not contain a rig or animation simply because its extension is.glb.
Use the Mint Blender add-on to browse existing assets and import a finished GLB. For a Three.js project, retrieve the model’s file URL through the asset endpoints and use a glTF-compatible loader. Validate appearance, scale, texture loading, and performance in your application.
For character motion, follow the separate animation workflow and retrieve the actual rig and clip artifacts it produces.
Optimization, retopology, and conversion
These operations solve different problems:- Optimization prepares a lighter delivery GLB from an eligible model. It does not promise a fixed size reduction.
- Retopology creates a topology-focused derivative. It is not the same as compressing a file.
- Conversion changes the delivery format of an eligible Mint model. It does not establish that the model meets a target engine’s or printer’s requirements.